Black Luster Soldier Deck Breakdown

Cards Usage Statistic

Main Deck

Ash Blossom & Joyous Spring
Ash Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

Harpie's Feather Duster
Harpie's Feather Duster
Harpie's Feather Duster
Spell Normal
Harpie's Feather Duster

    Destroy all Spell and Trap Cards your opponent controls.



    Tag(s):

    Terraforming
    Terraforming
    Terraforming
    Spell Normal
    Terraforming

      Add 1 Field Spell from your Deck to your hand.



      Tag(s):

      Triple Tactics Talent
      Triple Tactics Talent
      Triple Tactics Talent
      Spell Normal
      Triple Tactics Talent

        If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.



        Tag(s):

        Triple Tactics Thrust
        Triple Tactics Thrust
        Triple Tactics Thrust
        Spell Normal
        Triple Tactics Thrust

          If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.

          Infinite Impermanence
          Infinite Impermanence
          Infinite Impermanence
          Trap Normal
          Infinite Impermanence

            Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.

            Extra Deck

            Black Luster Soldier - Soldier of Chaos
            Black Luster Soldier - Soldier of Chaos
            Black Luster Soldier - Soldier of Chaos
            EARTH
            Black Luster Soldier - Soldier of Chaos
            • ATK:

            • 3000

            • LINK-3

            Link Arrow:

            Top

            Bottom-Left

            Bottom-Right


            3 monsters with different names If this card was Link Summoned using a Level 7 or higher monster(s) as material, your opponent cannot target it with card effects, also it cannot be destroyed by your opponent's card effects. When this card destroys an opponent's monster by battle: You can activate 1 of these effects; ● This card gains 1500 ATK. ● This card can make a second attack during the Battle Phase of your next turn. ● Banish 1 card on the field.

            S:P Little Knight
            S:P Little Knight
            S:P Little Knight
            DARK
            S:P Little Knight
            • ATK:

            • 1600

            • LINK-2

            Link Arrow:

            Left

            Right


            2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.

            Main: 51 Extra: 19

            1 cardApprentice Magician 1 cardApprentice Magician
            Apprentice Magician
            DARK 2
            Apprentice Magician
            • ATK:

            • 400

            • DEF:

            • 800


            If this card is Summoned: Target 1 face-up card on the field that you can place a Spell Counter on; place 1 Spell Counter on that target. If this card is destroyed by battle: You can Special Summon 1 Level 2 or lower Spellcaster monster from your Deck in face-down Defense Position.


            1 cardArmageddon Knight 1 cardArmageddon Knight
            Armageddon Knight
            DARK 4
            Armageddon Knight
            • ATK:

            • 1400

            • DEF:

            • 1200


            When this card is Summoned: You can send 1 DARK monster from your Deck to the GY.


            1 cardBreaker the Magical Warrior
            1 cardBreaker the Magical Warrior
            Breaker the Magical Warrior
            DARK 4
            Breaker the Magical Warrior
            • ATK:

            • 1600

            • DEF:

            • 1000


            If this card is Normal Summoned: Place 1 Spell Counter on it (max. 1). Gains 300 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card, then target 1 Spell/Trap on the field; destroy that target.


            1 cardChaos Valkyria 1 cardChaos Valkyria
            Chaos Valkyria
            LIGHT 4
            Chaos Valkyria
            • ATK:

            • 1800

            • DEF:

            • 1050


            Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. You can banish 1 LIGHT or DARK monster from your GY: Special Summon this card from your hand. If this card is banished: You can send 1 LIGHT or DARK monster from your Deck to the GY, but for the rest of this turn, you cannot activate cards, or the effects of cards, with the same name as that card. You can only use each effect of "Chaos Valkyria" once per turn.


            1 cardDark Magician Girl 1 cardDark Magician Girl
            Dark Magician Girl
            DARK 6
            Dark Magician Girl
            • ATK:

            • 2000

            • DEF:

            • 1700


            Gains 300 ATK for every "Dark Magician" or "Magician of Black Chaos" in the GY.


            1 cardDimension Conjurer 1 cardDimension Conjurer
            Dimension Conjurer
            DARK 1
            Dimension Conjurer
            • ATK:

            • 500

            • DEF:

            • 500


            If this card is Normal or Special Summoned: You can add 1 "Magical Dimension" from your Deck or GY to your hand. If this card is sent from the Monster Zone to the GY: You can draw cards equal to the number of Spellcaster monsters you control, then place cards from your hand on top of your Deck in any order, equal to the number of cards you drew. You can only use each effect of "Dimension Conjurer" once per turn.


            1 cardElemental HERO Prisma 1 cardElemental HERO Prisma
            Elemental HERO Prisma
            LIGHT 4
            Elemental HERO Prisma
            • ATK:

            • 1700

            • DEF:

            • 1100


            Once per turn: You can reveal 1 Fusion Monster from your Extra Deck, then send 1 of the Fusion Materials whose name is specifically listed on that card from your Deck to the Graveyard; this card's name becomes the sent monster's until the End Phase.


            1 cardFusion Parasite 1 cardFusion Parasite
            Fusion Parasite
            DARK 1
            Fusion Parasite
            • ATK:

            • 0

            • DEF:

            • 0


            This card can be used as a substitute for any 1 Fusion Material whose name is specifically listed on the Fusion Monster Card, but the other Fusion Material(s) must be correct. Cannot be used as Fusion Material otherwise. If this card is Special Summoned (except during the Damage Step): You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Materials, including this card.


            1 cardGolden-Eyes Idol 1 cardGolden-Eyes Idol
            Golden-Eyes Idol
            DARK 1
            Golden-Eyes Idol
            • ATK:

            • 0

            • DEF:

            • 0


            Once per turn (Quick Effect): You can activate this effect; look at your opponent's hand, also this card's name becomes "Thousand-Eyes Idol" until the End Phase. If this card is banished, or sent to the GY by card effect: You can target 1 Effect Monster your opponent controls; equip that Effect Monster to 1 "Eyes Restrict" or "Relinquished" monster you control that cannot be Normal Summoned. While equipped by this effect, that monster gains ATK equal to the ATK of the equipped monster. You can only use this effect of "Golden-Eyes Idol" once per turn.


            1 cardIllusionist Faceless Magician 1 cardIllusionist Faceless Magician
            Illusionist Faceless Magician
            DARK 5
            Illusionist Faceless Magician
            • ATK:

            • 1200

            • DEF:

            • 2200


            If a face-up "Eyes Restrict" Fusion Monster(s) or "Relinquished" you control is destroyed by battle or card effect: You can Special Summon this card from the GY (if it was there when that monster was destroyed) or hand (even if not). If this card is sent from the field to the GY: You can target 1 "Eyes Restrict" Fusion Monster or "Relinquished" in your GY; Special Summon it. You can only use each effect of "Illusionist Faceless Magician" once per turn.


            1 cardKaitoptera 1 cardKaitoptera
            Kaitoptera
            WIND 4
            Kaitoptera
            • ATK:

            • 1400

            • DEF:

            • 1000


            If your opponent controls 2 or more face-up monsters, except WIND monsters, those monsters cannot target this card for attacks. You can only use each of the following effects of "Kaitoptera" once per turn. During your Main Phase: You can add 1 "Polymerization" from your Deck to your hand. If this card is banished: You can Special Summon it, then you can add 1 "Polymerization" from your GY to your hand.


            2 cardKing of the Swamp 2 cardKing of the Swamp
            King of the Swamp
            WATER 3
            King of the Swamp
            • ATK:

            • 500

            • DEF:

            • 1100


            This card can be used as a substitute for any 1 Fusion Material whose name is specifically listed on the Fusion Monster Card, but the other Fusion Material(s) must be correct. You can discard this card to the Graveyard; add 1 "Polymerization" from your Deck to your hand.


            1 cardMagical Broker 1 cardMagical Broker
            Magical Broker
            DARK 3
            Magical Broker
            • ATK:

            • 1500

            • DEF:

            • 200


            While you control a Continuous Spell/Trap, this card cannot be destroyed by battle or card effects. During your opponent's turn (Quick Effect): You can send 1 face-up Continuous Spell/Trap you control to the GY; draw 1 card. You can only use this effect of "Magical Broker" once per turn.


            1 cardMagical Exemplar 1 cardMagical Exemplar
            Magical Exemplar
            EARTH 4
            Magical Exemplar
            • ATK:

            • 1700

            • DEF:

            • 1400


            Each time a Spell Card is activated, place 2 Spell Counters on this card when that Spell resolves. Once per turn: You can remove any number of Spell Counters from this card; Special Summon 1 Spellcaster monster from your hand or GY whose Level is equal to the number of Spell Counters you removed.


            1 cardMagicians' Souls 1 cardMagicians' Souls
            Magicians' Souls
            DARK 1
            Magicians' Souls
            • ATK:

            • 0

            • DEF:

            • 0


            You can send up to 2 Spells/Traps from your hand and/or field to the GY; draw that many cards. If this card is in your hand: You can send 1 Level 6 or higher Spellcaster monster from your Deck to the GY, then activate 1 of these effects; ● Special Summon this card. ● Send this card to the GY, then, you can Special Summon 1 "Dark Magician" or 1 "Dark Magician Girl" from your GY. You can only use each effect of "Magicians' Souls" once per turn.


            1 cardMagikuriboh 1 cardMagikuriboh
            Magikuriboh
            DARK 1
            Magikuriboh
            • ATK:

            • 300

            • DEF:

            • 200


            During the Main or Battle Phase, if you took damage by battle or an opponent's card effect this turn (Quick Effect): You can send this card from your hand to the GY; Special Summon 1 "Dark Magician" or 1 "Dark Magician Girl" from your Deck or GY. If a face-up Spellcaster monster(s) you control is destroyed by battle or an opponent's card effect: You can add this card from the GY to your hand. You can only use each effect of "Magikuriboh" once per turn.


            1 cardMathematician 1 cardMathematician
            Mathematician
            EARTH 3
            Mathematician
            • ATK:

            • 1500

            • DEF:

            • 500


            When this card is Normal Summoned: You can send 1 Level 4 or lower monster from your Deck to the GY. When this card is destroyed by battle and sent to the GY: You can draw 1 card.


            1 cardMillennium-Eyes Illusionist 1 cardMillennium-Eyes Illusionist
            Millennium-Eyes Illusionist
            DARK 2
            Millennium-Eyes Illusionist
            • ATK:

            • 0

            • DEF:

            • 1400


            (Quick Effect): You can discard this card, then target 1 Effect Monster your opponent controls; equip that target to an "Eyes Restrict" Fusion Monster or "Relinquished" you control, as if it were equipped by that monster's effect. If an "Eyes Restrict" Fusion Monster(s) or a "Relinquished" is Special Summoned: Add this card from your GY to your hand (this is not optional). You can only use each effect of "Millennium-Eyes Illusionist" once per turn.


            1 cardPalladium Oracle Mahad 1 cardPalladium Oracle Mahad
            Palladium Oracle Mahad
            LIGHT 7
            Palladium Oracle Mahad
            • ATK:

            • 2500

            • DEF:

            • 2100


            When you draw this card: You can reveal this card; Special Summon it from your hand. If this card battles a DARK monster, its ATK is doubled during the Damage Step only. If this card is destroyed by battle or card effect: You can Special Summon 1 "Dark Magician" from your hand, Deck, or Graveyard.


            1 cardSkilled Brown Magician 1 cardSkilled Brown Magician
            Skilled Brown Magician
            DARK 4
            Skilled Brown Magician
            • ATK:

            • 300

            • DEF:

            • 200


            Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves (max. 3). You can remove 1 Spell Counter from this card, then activate 1 of these effects; ● This card gains 1500 ATK, and its Level is increased by 1. ● Add 1 "Kuriboh" monster or 1 "Multiply" from your Deck or GY to your hand. You can only use this effect of "Skilled Brown Magician" once per turn.


            1 cardThe Cuckoo Commanded to Croon 1 cardThe Cuckoo Commanded to Croon
            The Cuckoo Commanded to Croon
            FIRE 3
            The Cuckoo Commanded to Croon
            • ATK:

            • 800

            • DEF:

            • 1000


            You can activate 1 of these effects; ● Destroy this card, then draw 1 card. ● Discard 1 card, then draw 1 card. ● During the End Phase of this turn, draw 1 card. You can only use this effect of "The Cuckoo Commanded to Croon" once per turn.


            1 cardWitch of the Black Forest
            1 cardWitch of the Black Forest
            Witch of the Black Forest
            DARK 4
            Witch of the Black Forest
            • ATK:

            • 1100

            • DEF:

            • 1200


            If this card is sent from the field to the GY: Add 1 monster with 1500 or less DEF from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Witch of the Black Forest" once per turn.


            1 cardDark Magician 1 cardDark Magician
            Dark Magician
            DARK 7
            Dark Magician
            • ATK:

            • 2500

            • DEF:

            • 2100


            ''The ultimate wizard in terms of attack and defense.''


            1 cardIllusion of Chaos 1 cardIllusion of Chaos
            Illusion of Chaos
            DARK 7
            Illusion of Chaos
            • ATK:

            • 2100

            • DEF:

            • 2500


            You can Ritual Summon this card with "Chaos Form". You can reveal this card in your hand; add 1 "Dark Magician", or 1 non-Ritual Monster that mentions it, from your Deck to your hand, then place 1 card from your hand on top of the Deck. When your opponent activates a monster effect (Quick Effect): You can return this card to the hand, and if you do, Special Summon 1 "Dark Magician" from your GY, and if you do that, negate that activated effect. You can only use each effect of "Illusion of Chaos" once per turn.


            1 cardRelinquished 1 cardRelinquished
            Relinquished
            DARK 1
            Relinquished
            • ATK:

            • 0

            • DEF:

            • 0


            You can Ritual Summon this card with "Black Illusion Ritual". Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max. 1). This card's ATK/DEF become equal to that equipped monster's. If this card would be destroyed by battle, destroy that equipped monster instead. While equipped with that monster, any battle damage you take from battles involving this card inflicts equal effect damage to your opponent.


            1 cardArcane Barrier 1 cardArcane Barrier
            Arcane Barrier
            Spell Continuous
            Arcane Barrier

              Each time a face-up Spellcaster monster(s) on the field is destroyed, place 1 Spell Counter on this card (max. 4). You can send this card and 1 face-up Spellcaster monster you control to the GY; draw 1 card for each Spell Counter that was on this card.


              1 cardCosmic Cyclone 1 cardCosmic Cyclone
              Cosmic Cyclone
              Spell Quick
              Cosmic Cyclone

                Pay 1000 LP, then target 1 Spell/Trap on the field; banish it.


                1 cardFoolish Burial
                1 cardFoolish Burial
                Foolish Burial
                Spell Normal
                Foolish Burial

                  Send 1 monster from your Deck to the GY.




                  Tag(s):

                  1 cardFusion Recycling Plant 1 cardFusion Recycling Plant
                  Fusion Recycling Plant
                  Spell Field
                  Fusion Recycling Plant

                    Once per turn: You can discard 1 card; add 1 "Polymerization" from your Deck or GY to your hand. Once per turn, during the End Phase: You can target 1 monster in your GY that was used as a Fusion Material for a Fusion Summon this turn; add it to your hand.


                    1 cardGold Sarcophagus
                    1 cardGold Sarcophagus
                    Gold Sarcophagus
                    Spell Normal
                    Gold Sarcophagus

                      Banish 1 card from your Deck, face-up. During your second Standby Phase after this card's activation, add that card to the hand.


                      1 cardHarpie's Feather Duster
                      1 cardHarpie's Feather Duster
                      Harpie's Feather Duster
                      Spell Normal
                      Harpie's Feather Duster

                        Destroy all Spell and Trap Cards your opponent controls.




                        Tag(s):

                        1 cardKahyoreigetsu 1 cardKahyoreigetsu
                        Kahyoreigetsu
                        Spell Equip
                        Kahyoreigetsu

                          Special Summon 1 Level 4 or lower Fairy, Spellcaster, Winged Beast, or Beast-Warrior monster from your hand, and if you do, equip it with this card, then you can return all Dragon monsters on the field to the hand. During the End Phase, if this card is in the GY because it was sent there from the Spell & Trap Zone this turn while face-up: You can add 1 "Polymerization" Spell, "Fusion" Spell, or "Fusion Parasite" from your Deck to your hand. You can only use each effect of "Kahyoreigetsu" once per turn.


                          1 cardMagical Dimension 1 cardMagical Dimension
                          Magical Dimension
                          Spell Quick
                          Magical Dimension

                            If you control a Spellcaster monster: Target 1 monster you control; Tribute that target, then Special Summon 1 Spellcaster monster from your hand, then you can destroy 1 monster on the field.


                            1 cardMagicalized Fusion 1 cardMagicalized Fusion
                            Magicalized Fusion
                            Spell Normal
                            Magicalized Fusion

                              Fusion Summon 1 Spellcaster Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or GY. You can only activate 1 "Magicalized Fusion" per turn.


                              1 cardMagician's Left Hand 1 cardMagician's Left Hand
                              Magician's Left Hand
                              Spell Continuous
                              Magician's Left Hand

                                Negate the effect of your opponent's first Trap Card or effect that resolves each turn while you control a Spellcaster monster, and if you do, destroy that card.


                                1 cardMagician's Restage 1 cardMagician's Restage
                                Magician's Restage
                                Spell Continuous
                                Magician's Restage

                                  You can target 1 Level 3 or lower Spellcaster-Type monster in your Graveyard; Special Summon it. This effect can only be used once while this card is face-up on the field. If this card is sent to the Graveyard: You can add 1 "Magician" Continuous Spell Card from your Deck to your hand, except "Magician's Restage".


                                  1 cardMagician's Right Hand 1 cardMagician's Right Hand
                                  Magician's Right Hand
                                  Spell Continuous
                                  Magician's Right Hand

                                    Negate the effect of your opponent's first Spell Card or effect that resolves each turn while you control a Spellcaster monster, and if you do, or if it did not have an effect, destroy that card.


                                    1 cardOne for One
                                    1 cardOne for One
                                    One for One
                                    Spell Normal
                                    One for One

                                      Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.


                                      1 cardOverload Future Fusion 1 cardOverload Future Fusion
                                      Overload Future Fusion
                                      Spell Continuous
                                      Overload Future Fusion

                                        You can activate 1 of these effects (but you can only use each effect of "Overload Future Fusion" once per turn); ● Reveal 1 Fusion Monster in your Extra Deck and send 1 material whose name is mentioned on it from your Deck to the GY, but for the rest of this turn, you cannot Special Summon, nor activate the effects of, monsters with the same name as the one sent to the GY by this effect. ● Fusion Summon 1 DARK Machine Fusion Monster from your Extra Deck, by banishing its materials from your GY.


                                        2 cardPolymerization 2 cardPolymerization
                                        Polymerization
                                        Spell Normal
                                        Polymerization

                                          Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.


                                          1 cardRelinquished Fusion 1 cardRelinquished Fusion
                                          Relinquished Fusion
                                          Spell Quick
                                          Relinquished Fusion

                                            Fusion Summon 1 "Eyes Restrict" Fusion Monster from your Extra Deck, by banishing materials from your hand, field and/or GY. During your Main Phase: You can banish this card from your GY, then target 1 Effect Monster your opponent controls; equip that target to an "Eyes Restrict" Fusion Monster or "Relinquished" you control, as if it were equipped by that monster's effect. You can only use each effect of "Relinquished Fusion" once per turn.


                                            1 cardSoul Release 1 cardSoul Release
                                            Soul Release
                                            Spell Normal
                                            Soul Release

                                              Target up to 5 cards in any GY(s); banish them.


                                              1 cardSoul Servant 1 cardSoul Servant
                                              Soul Servant
                                              Spell Quick
                                              Soul Servant

                                                Place 1 card on top of the Deck from your hand, Deck, or GY, that is "Dark Magician" or specifically lists "Dark Magician" or "Dark Magician Girl" in its text, except "Soul Servant". During your Main Phase: You can banish this card from your GY; draw cards equal to the number of "Palladium" monsters, "Dark Magician", and/or "Dark Magician Girl", with different names, on the field and in the GYs. You can only use this effect of "Soul Servant" once per turn.


                                                1 cardSuper Polymerization
                                                1 cardSuper Polymerization
                                                Super Polymerization
                                                Spell Quick
                                                Super Polymerization

                                                  Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.




                                                  Tag(s):

                                                  1 cardTwin Twisters 1 cardTwin Twisters
                                                  Twin Twisters
                                                  Spell Quick
                                                  Twin Twisters

                                                    Discard 1 card, then target up to 2 Spells/Traps on the field; destroy them.


                                                    1 cardWonder Wand
                                                    1 cardWonder Wand
                                                    Wonder Wand
                                                    Spell Equip
                                                    Wonder Wand

                                                      Equip only to a Spellcaster monster. It gains 500 ATK. If you control the equipped monster and this card: You can send both to the GY; draw 2 cards.


                                                      1 cardD.D. Post 1 cardD.D. Post
                                                      D.D. Post
                                                      Trap Continuous
                                                      D.D. Post

                                                        Monsters you control gain 300 ATK for each card type (Monster, Spell, or Trap) among your banished cards. Once per turn, during the Main Phase: You can banish 1 card from your hand or GY, then you can shuffle 1 of your banished cards into the Deck. If this card is banished: You can place it face-up on your field. You can only use this effect of "D.D. Post" once per turn.


                                                        1 cardDark Sacrifice 1 cardDark Sacrifice
                                                        Dark Sacrifice
                                                        Trap Normal
                                                        Dark Sacrifice

                                                          When your opponent activates a card or effect that would destroy a card(s) on the field: Negate the effect, then send 1 Level 3 or lower DARK monster from your Deck to your GY.


                                                          1 cardMagicians' Defense 1 cardMagicians' Defense
                                                          Magicians' Defense
                                                          Trap Continuous
                                                          Magicians' Defense

                                                            While you control a Spellcaster-Type monster, any damage you take is halved. (You cannot halve the same damage twice this way.) If this card is sent from the field to the Graveyard: You can target 1 Spellcaster-Type monster in your Graveyard; Special Summon it.


                                                            1 cardAce★Spades Speculation 1 cardAce★Spades Speculation
                                                            Ace★Spades Speculation
                                                            LIGHT 7
                                                            Ace★Spades Speculation
                                                            • ATK:

                                                            • 2500

                                                            • DEF:

                                                            • 2500


                                                            1 monster with 2500 or more ATK + 1 face-down Defense Position monster with 2500 or less DEF You can only Special Summon "Ace★Spades Speculation(s)" once per turn. You can Tribute 1 Attack Position monster and 1 face-down Defense Position monster; Special Summon this card from your GY. This card gains the following effect based on its battle position. ● Attack Position: Gains ATK equal to the highest original ATK among monsters your opponent controls (your choice, if tied). ● Defense Position: Cannot be destroyed by battle or card effects.


                                                            1 cardBuster Blader, the Dragon Destroyer Swordsman 1 cardBuster Blader, the Dragon Destroyer Swordsman
                                                            Buster Blader, the Dragon Destroyer Swordsman
                                                            LIGHT 8
                                                            Buster Blader, the Dragon Destroyer Swordsman
                                                            • ATK:

                                                            • 2800

                                                            • DEF:

                                                            • 2500


                                                            1 "Buster Blader" + 1 Dragon-Type monster Must be Fusion Summoned and cannot be Special Summoned by other ways. This card cannot attack directly. This card gains 1000 ATK and DEF for each Dragon-Type monster your opponent controls or is in their Graveyard. Change all Dragon-Type monsters your opponent controls to Defense Position, also Dragon-Type monsters in your opponent's possession cannot activate their effects. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.


                                                            1 cardChimeratech Fortress Dragon 1 cardChimeratech Fortress Dragon
                                                            Chimeratech Fortress Dragon
                                                            DARK 8
                                                            Chimeratech Fortress Dragon
                                                            • ATK:

                                                            • 0

                                                            • DEF:

                                                            • 0


                                                            "Cyber Dragon" + 1+ Machine monsters Cannot be used as Fusion Material. Must first be Special Summoned (from your Extra Deck) by sending the above cards from either field to the GY. (You do not use "Polymerization".) The original ATK of this card becomes 1000 x the number of Fusion Materials used for its Special Summon.


                                                            1 cardDark Cavalry 1 cardDark Cavalry
                                                            Dark Cavalry
                                                            DARK 8
                                                            Dark Cavalry
                                                            • ATK:

                                                            • 2800

                                                            • DEF:

                                                            • 2300


                                                            "Dark Magician" + 1 Warrior monster Gains 100 ATK for each Spell/Trap on the field and in the GYs. If this card attacks a Defense Position monster, inflict piercing battle damage. When a card or effect is activated that targets a card on the field (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy it.


                                                            1 cardDark Paladin 1 cardDark Paladin
                                                            Dark Paladin
                                                            DARK 8
                                                            Dark Paladin
                                                            • ATK:

                                                            • 2900

                                                            • DEF:

                                                            • 2400


                                                            "Dark Magician" + "Buster Blader" Must be Fusion Summoned. When a Spell Card is activated (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy it. This card must be face-up on the field to activate and to resolve this effect. Gains 500 ATK for each Dragon monster on the field and in the GY.


                                                            1 cardGarura, Wings of Resonant Life 1 cardGarura, Wings of Resonant Life
                                                            Garura, Wings of Resonant Life
                                                            DARK 6
                                                            Garura, Wings of Resonant Life
                                                            • ATK:

                                                            • 1500

                                                            • DEF:

                                                            • 2400


                                                            2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.


                                                            2 cardGuardian Chimera 2 cardGuardian Chimera
                                                            Guardian Chimera
                                                            DARK 9
                                                            Guardian Chimera
                                                            • ATK:

                                                            • 3300

                                                            • DEF:

                                                            • 3300


                                                            3 monsters with different names Must first be Fusion Summoned using only Fusion Materials from your hand and field, with at least 1 monster from each. If this card is Fusion Summoned by a Spell Card or effect: You can draw cards equal to the number of cards used as material from the hand, and if you do, destroy cards your opponent controls equal to the number of cards used as material from the field. You can only use this effect of "Guardian Chimera" once per turn. While "Polymerization" is in your GY, your opponent cannot target this card with card effects.


                                                            1 cardHorned Saurus 1 cardHorned Saurus
                                                            Horned Saurus
                                                            DARK 6
                                                            Horned Saurus
                                                            • ATK:

                                                            • 2000

                                                            • DEF:

                                                            • 1600


                                                            "Kaitoptera" + 1 Dinosaur or Dragon monster This card can attack directly the turn it is Special Summoned. You can only use each of the following effects of "Horned Saurus" once per turn. If this card is Fusion Summoned: You can place 1 Field Spell from your Deck or GY face-up in your Field Zone. During your Main Phase, you can: Immediately after this effect resolves, Normal Summon 1 Dinosaur or Dragon monster.


                                                            1 cardMaster of Chaos 1 cardMaster of Chaos
                                                            Master of Chaos
                                                            DARK 8
                                                            Master of Chaos
                                                            • ATK:

                                                            • 3000

                                                            • DEF:

                                                            • 2500


                                                            "Dark Magician" + 1 "Chaos" or "Black Luster Soldier" Ritual Monster If this card is Fusion Summoned: You can target 1 LIGHT or DARK monster in your GY; Special Summon it. You can Tribute 1 LIGHT and 1 DARK monster; banish all monsters your opponent controls. If this Fusion Summoned card is destroyed by battle or card effect: You can target 1 Spell in your GY; add it to your hand. You can only use each effect of "Master of Chaos" once per turn.


                                                            2 cardMillennium-Eyes Restrict 2 cardMillennium-Eyes Restrict
                                                            Millennium-Eyes Restrict
                                                            DARK 1
                                                            Millennium-Eyes Restrict
                                                            • ATK:

                                                            • 0

                                                            • DEF:

                                                            • 0


                                                            "Relinquished" + 1 Effect Monster Once per turn, when your opponent activates a monster effect (Quick Effect): You can target 1 Effect Monster your opponent controls or in their GY; equip that target to this card you control. This card gains ATK/DEF equal to that equipped monster's. Monsters with that equipped monster's name cannot attack, also their effects on the field and their activated effects are negated.


                                                            1 cardMysterion the Dragon Crown 1 cardMysterion the Dragon Crown
                                                            Mysterion the Dragon Crown
                                                            LIGHT 8
                                                            Mysterion the Dragon Crown
                                                            • ATK:

                                                            • 3000

                                                            • DEF:

                                                            • 1500


                                                            1 Spellcaster monster + 1 Dragon monster Cannot be used as Fusion Material. This card loses 100 ATK for each of your banished cards. If a monster uses its activated effect to Special Summon itself, or a monster(s) with its same original Type (except during the Damage Step): You can target 1 of those Special Summoned monsters; banish that monster, also banish all monsters from the field with its same original Type. You can only use this effect of "Mysterion the Dragon Crown" once per turn.


                                                            1 cardQuintet Magician 1 cardQuintet Magician
                                                            Quintet Magician
                                                            DARK 12
                                                            Quintet Magician
                                                            • ATK:

                                                            • 4500

                                                            • DEF:

                                                            • 4500


                                                            5 Spellcaster monsters Must be Fusion Summoned. If this card is Fusion Summoned using 5 Spellcaster monsters with different names: You can destroy all cards your opponent controls. This face-up card on the field cannot be Tributed, nor used as Fusion Material, also it cannot be destroyed by card effects.


                                                            1 cardStoragepod 1 cardStoragepod
                                                            Storagepod
                                                            DARK 6
                                                            Storagepod
                                                            • ATK:

                                                            • 2500

                                                            • DEF:

                                                            • 2500


                                                            "Trifortressops" or "Stegocyber" + 1 Machine or Dinosaur monster Cannot be destroyed by battle while a monster Special Summoned from the GY is on the field. If a monster(s) is Special Summoned from the hand while this monster is on the field (except during the Damage Step): You can target 1 card you control and 1 card your opponent controls; destroy them. You can only use this effect of "Storagepod" once per turn.


                                                            3 cardThe Dark Magicians 3 cardThe Dark Magicians
                                                            The Dark Magicians
                                                            DARK 8
                                                            The Dark Magicians
                                                            • ATK:

                                                            • 2800

                                                            • DEF:

                                                            • 2300


                                                            "Dark Magician" or "Dark Magician Girl" + 1 Spellcaster monster Once per turn, if a Spell/Trap Card or effect is activated (except during the Damage Step): You can draw 1 card, then if it was a Spell/Trap, you can Set it, and if it was a Trap or Quick-Play Spell, you can activate it this turn. If this card is destroyed: You can Special Summon both 1 "Dark Magician" and 1 "Dark Magician Girl" from your hand, Deck, and/or GY.


                                                            1 cardThousand-Eyes Restrict 1 cardThousand-Eyes Restrict
                                                            Thousand-Eyes Restrict
                                                            DARK 1
                                                            Thousand-Eyes Restrict
                                                            • ATK:

                                                            • 0

                                                            • DEF:

                                                            • 0


                                                            "Relinquished" + "Thousand-Eyes Idol" Other monsters on the field cannot change their battle positions or attack. Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max. 1). This card's ATK/DEF become equal to that equipped monster's. If this card would be destroyed by battle, destroy that equipped monster instead.


                                                            ocg
                                                            Black Luster Soldier
                                                            5







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